GUS Daily Digest Mon, 10 Apr 95 9:37 PST Volume 21: Issue 10 Today's Topics: A-B-CD..Where can I get it? BioForge and Gus !!!!!! :( C64 Emulator w/ Native Gus Support Deep Green Motherboard & GUS GUS and After Dark GUS Daily Digest V21 #6 GUS Daily Digest V21 #9 GUSMAX & CAKEWALK Older GUS boards (and misc.)... old GUSs The Lion King and Dune III Ultrasound Internet Archive Services News - MORE SERVICES VFW1.1e WfW 3.11 Drivers - pretty unstable Windows 95 and Heretic (Doom) etc. Standard Info: - Meta-info about the GUS can be found at the end of the Digest. - Before you ask a question, please READ THE FAQ. ---------------------------------------------------------------------- Date: Mon, 10 Apr 1995 11:01:15 -0500 From: ron.b@mail.utexas.edu (Ron Blancarte) Subject: A-B-CD..Where can I get it? Well, the title says it all. If you can help, or send it to me, thanks. Ron B +-------------------------------------------------------------------------+ | Ron Blancarte ron.b@mail.utexas.edu | | The University of Texas http://ccwf.cc.utexas.edu/~ronb/index.html | +-------------------------------------------------------------------------+ ------------------------------ Date: Mon, 10 Apr 1995 15:52:32 +0200 From: Vincent Raymond Subject: BioForge and Gus !!!!!! :( I red a lot about the next Origin Product : BioForge. I want to buy it and, by conscience I wrote them to know if they will have a native Gus Support as their last products (System Shock, WC3 ... ) and guess what ? This is the mail: From: Vincent Raymond To: SUPPORT@origin.ea.com Subject: Will BF support the GUS ? Date: Friday, March 31, 1995 3:49PM Could you tell me if BioForge will have a: Native Gravis Ultrasound Support ? Thanxs, Vince The Gus MAX in Sound Blaster emulation mode can run just fine, however there are no plans to include GUS as a native music / sfx device in Bioforge. Cinco Origin CS ---------- What do you think about that Gus Day People ? Don't hesitate to mail them to let them know your felling ;) Later, Vince ___ ___ | __ __ __ __ __ _____ _____ | | ( )( )( )( ) ( )( ___)( ___) Vincent Raymond a.k.a Vince | \(__)/ ( )( )\| )( ) ( )_ E-Mail: vincent@julia.icdc.fr \ / ( )( ) \ )( )__ ( )__ Paris, France \/ (__)(__) (__)(_____)(_____) -=oO Fais le ou ne le fais pas mais n'essaye pas. | Do or do not. There is no try. Yoda (E.S.B 1983). Oo=- | |___ ___| ------------------------------ Date: Sun, 9 Apr 1995 14:51:46 -0500 (CDT) From: bschmans@rhf.bradley.edu (Robert Schmanski) Subject: C64 Emulator w/ Native Gus Support On Fri, 7 Apr 1995 11:31:19 -0400 (EDT), Tommy Lee wrote: > swap file. Sheesh... I have a c64 emulator with native gus support that > runs *much* smoother, and who know how many 10s of time more powerful a c64 > is than a 2600.. Argh, the "power" of windows at work, I suppose. Plus, > you can get all the c64 games you want very easily. Where can one get this emulator? Also and sites /w C64 games would be cool. -- Robert (Bob) F. Schmanski: Freshman EE Student - Theta Xi - Wilderness Club Captain (President) of Psi Phi: The B.U. SciFi Club - Phi Mu Alpha Sinfonian B.U. Symphonic Bands 3rd Trombone - A.V. Projectionist - All-Around Nice Guy http://rhf.bradley.edu/~bschmans/ bschmans@bradley.edu bschmans@execpc.com ------------------------------ Date: Mon, 10 Apr 95 09:30 EST From: "Neil L. Sharp" <0006796954@mcimail.com> Subject: Deep Green Motherboard & GUS I just bought a new Deep Green (?) motherboard with an AMD processor. Has anyone had any problems with this motherboard or processor and the GUS? Is the NMI (?) enabled so SBOS will run. I asked the guy I bought it from, but he had no idea what I was asking; but it was too good a deal to pass up. Also, I got a Number Nine Vision 330 video card. Any problems or suggestions for either would be appreciated. Thanks. Config: Am486DX4-100Mhz PC Chips chipset Award BIOS 256K cache 12mb RAM (8mb 72pin, 4mb 30pin) GUS rev 3.4 #9 video w/ S3 Trio64 chipset ------------------------------ Date: 10 Apr 1995 17:46:33 GMT From: Duncan_McKay@scet.org.uk (Duncan McKay) Subject: GUS and After Dark I've been wondering if anyone has experienced problems with After Dark 2.0 for Windows and the GUS. When I set After Dark to use the Windows Multimedia Sound device, it sometimes works with the GUS - but normally not for long. Even if it works or not, it seems to 'kill' it on returning and you have to quit out of Windows and go back in to use the GUS again. Setting the Mute on all the modules doesn't make any difference. Thanks for any help, Duncan _____________________________________________________________ | | | _/_/_/ _/_/_/ _/_/_/ _/_/_/ | Tel: (0141) 337 5000 | | _/ _/ _/ _/ | Fax: (0141) 337 5050 | | _/_/_/ _/ _/_/ _/ | Net: scet@scet.org.uk | | _/ _/ _/ _/ | AppleLink: SCET.DEV | | _/_/_/ _/_/_/ _/_/_/ _/ | | |.......learning through technology | | |_____________________________________________________________| ------------------------------ Date: Thu, 6 Apr 1995 22:50:29 -0300 From: "Jurassic Mark" Subject: Re: GUS Daily Digest V21 #6 >> No way! How come the Doom install asks you how many digital >>channels you want to use? And I don't think SB PRO support is as >>stereo as GUS support is in Doom. You're obviously missing something >>here... > >Is 'as' stereo? Sb-pro is stereo. Doom install also asks you how >many digital channels you want to use if you select Sb-pro. That's stereo full-left or full-right. No panning like the GUS... Jurassic Mark (Marc Y. Paulin) Mail: markus@nbnet.nb.ca - IRC: J-Mark or Markus (In #GUS or #OS/2) /WARPing\ "Microsoft gave us Beta-testing: NautNews |--and--| Windows, IBM gave Intertia Player \GUSsing/ us the whole house" Original father of the G-List * Press any key to continue... Yeah, but I can't find the "any key"!!! * - Survivor of the APICS '93 programming competition controversy - ------------------------------ Date: Mon, 10 Apr 95 19:05:12 +0300 From: Yossi Oren Subject: Re: GUS Daily Digest V21 #9 About this Interwave-GUS intercompatibility deal... Think about it a bit - if the Interwave is GUS compatible it means you will use GUS calls to program the Interwave. Ergo, GUS will still work. Now, if AMD's new features have an ace up their sleeve, say easy use of a-law compressed samples (you got it right, sample compression) or a different DAC setup the GUS will be rendered incompatible, but as long as you put samples on the GUSRAM (plus it fits in 1MB) and play them to get sound, no matter what frills you add (48KHz or reverb or whatnot) you'll get a reasonable replica out from the GUS. Yossi. lioren1@weizmann.weizmann.ac.il / The people are with the Golan Heights. Currently serving somewhere in / Politically correct my ass. the Israeli Defense Forces. / Gravis Ultrasound - you'd better buy one --------( "ObKibo" )--------- or I'll hit you (like my slogan?). ------------------------------ Date: Mon, 10 Apr 1995 11:56:25 GMT From: Clarke Brunt Subject: Re: GUSMAX & CAKEWALK >From: Marty Danko -Khertz- >In cakwalk for windows, I am composig some music. I have a bass sample >(60hz) that I made and I am creating somewhat of a techno song. I am >really puzzled... how can I have an insturment (.pat) that will sustain >(for holding the bass sample) BUT, completely stop playing (ie: you >cannot hear it or the note is terminated on the channel) when a second >note is played on the channel. See, I want to hold bass sometimes for >mabey 5 seconds then other times I want to do repititous notes (all on >the same channel) the only thing I can think of is to somehow set up the >channels so that only ONE note can be active on that certain channel at a >time. It really sucks when TWO frequences of bass are active at the same >time and yer speakers FREQout (:^|)-->----< any help apressiated (sp?) >thanks guys! I assume that you are playing a short note, but the sound continues because the patch has a slow decay? I don't know a way of ensuring that only one note plays on a channel. What I would think you want is a patch with a slow decay (or no decay at all?) while the note is sustained (note still on), but which stops quickly when the note is turned off. You would then leave the note on for the actual time you wanted, rather than relying on the slow decay. The patch format is perfectly capable of this, but I don't know about the limitations of PatchMaker Lite, which I haven't used very much. Hope I understood the problem correctly! ------------------------------ Date: Mon, 10 Apr 1995 11:40 +0000 (WET) From: "Fran the Man..." Subject: Re: Older GUS boards (and misc.)... ndanylcz@Socrates.health.gov.sk.ca (Neil Danylczuk) wrote: >NOTE: I wouldn't say this is a flame, so much as a > pilot light: Disclaimer noted... 8-) >I am an owner of one of the older gus boards. Mine also. It is a revision 2.4 or thereabouts. [... snip...] >I run the sucker, and get the message stating: >"You have a pre version 2.7(?) board. Don't count >on this working!" This really annoyed me too. I was always led to believe that there was no real difference between the older boards and the 3.7 release (save for the mixer). There is a huge user base with these older boards, and they are not more than a little disgruntled. (If anyone from Gravis is reading this: Any chance of an upgrade to the ACE)? >I'm starting to get the feeling my plain GUS is >pretty much abandoned. Anyone else getting the >same feeling? I have been patiently waiting >and promoting GUS for approximately 3 years, >and this is the result? Well dissappointed. I've been raving about this board for years, and have influenced many people in their decision to buy a soundcard. I hope that this hardware problem is addressed soon. [...snip about loading Windows9x...] >Gravis should get on the stick and put some decent >and reliable drivers together for Windows 95. >And I'd rather not entertain any discussion about >them waiting for the release product. MS is I don't think that you can realistically ignore that argument. This is a real problem. To be fair for many developers, it is a bit like chasing smoke to write drivers for a buggy beta product, whose specifications may still change between now and eventual release. Microsoft are now putting out their final beta, which, by loose definition, shouldn't require major code revisions before release. This would allow developers to write all the drivers they want. Now it seems that the Windows95 beta is still highly unstable (I won't start quoting from numerous journals etc...). As Win95 allows drivers to have direct access to hardware, and load themselves at the most privilaged level, major changes in the kernel could have marked effects on the way they work. >putting out about a half-million copies of >the pre-release, but I think they are accepting >more orders than that. Each pre-release might >get installed to 1-5 machines, as they are >licenced to companies, not individuals. That >means one hell of a lot of Win95 users, starting >now. Not to start an OS war, but I can see >Win95 base exceeding Warp base within a few >months, perhaps weeks. Still, at present, Win95 is buggy, a resource hog, and has questionable multi-tasking abilities. For a personal user, this may not be a big issue, but for the coorperate users (who are taking these final betas), this is a serious problem. If the code is being rated on the performance of this final beta, Win95 will be in for a very rocky release. Apart from that, many analysts are predicting a release in 1996. I think that the Warp drivers should be finished before this, considering that Warp is a released product. >That's it for now - I'd be happy to hear >any contrasting/supporting opinions. (Sorry about all the os arguments... I no that's not quite what you were looking for). 8-) Fran... /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ \ Francis Crossen, e-mail: FCROSSEN@ccvax.ucd.ie / / Dept. of Civil Engineering, phone: +353-1-706 7367 (w) \ \ University College, Earlsfort Terrace, 475 0367 (h) / / Dublin 2, Ireland. Save the Smiley...! 8-) \ \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ ------------------------------ Date: Sun, 9 Apr 1995 17:22:12 -0300 From: j5oa@jupiter.sun.csd.unb.ca (Craig Galbraith) Subject: old GUSs I have an old rev 2.2 and have had absolutely no problems using it with the new megaem or sbos or any games in native mode for that matter. So what the heck is everybody talking about. Do these people all have rev 3.x boards or something? I just don't think people should be saying these that they're not sure of. I love my old GUS and it works with absolutely everything. My mother board is incompatible with more things than my GUS is!!! (Not that I'm proud). If anyboard out there is going to get rid of their old GUS and buy the new, more expensive, GUS MAX because of what people are saying...don't listen to them. The old GUS is just as supported as the new ones are. If anybody would care to state their case...I'm here. Craig Galbraith ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |~ | | (~ |_| _ _ _ _ ____ Craig Galbraith | |_/ _) | | | | | | | \| | | ) j5oa@jupiter.sun.csd.unb.ca | |_| | | |\ | | SAINT JOHN 3rd Year Biology \___/ |_| |_| |____) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ------------------------------ Date: Mon, 10 Apr 95 14:36:52 METDST From: (Martijn de Jong) Subject: The Lion King and Dune III Hi all, I got the game "The Lion King" a few weeks ago. It looks good, but I can't get the native ultrasound support working. My original settings were: Ultrasnd=220,1,1,11,5 I tried it with ultrasnd=220,1,1,5,5 but that didn't give me any sound either. I tried it with Qemm 7.5, Himem and no memory managers and nothing worked. Anyone out there who got this game working with his/her gus? in the last digest someone asked: "does anybody know whether Dune ]I[, oops, Command & Conquer will have GUS support? *That* may be enough to presuade me to keep my card ];->" I heard about this game about one year ago. I already knew then that it was called "Command & Conquer" instead of Dune III. I'm guess that this game must be out for a long time now and so I find it strange no one mentioned it before. After all, who isn't waiting for Dune III? Anyone knows more about this game? (I know it's not available in Holland so far) Martinus. ------------------------------ Date: 9 Apr 95 17:18 -0700 From: Thomas Wong Subject: Ultrasound Internet Archive Services News - MORE SERVICES GRAVIS ULTRASOUND INTERNET ARCHIVE SERVICES NEWS ============================================================================== NOTE: Ultrasound Internet Archive Services Listing has been moved to the end of this message. ----------------------------------------------------------------------------- Hello all. Here we go again. I told you all a couple of days ago that I'll have more news for you. Well here it is... First of all, the Ultrasound Internet Archive Services Listing is getting so long that I've moved it to the end of all my annoucements now. So that we don't have to go through screenfuls of listings before getting to the message. Second, please notice that the GUS WWW home page has moved to.... http://www.xmission.com/~grue/gus.html Third, here we go, a new service. You can now access the GUS Digest via WWW! You can get the back issues as well as new issues as they are released! The html is as located at.... http://gpu.srv.ualberta.ca/~itam/digest.html Thank you to all GUS supporters! Let's keep it on the grow! I'm actually more than happy that I have to move the Ultrasound Internet Archive Services Listings to the end because it is growing too long. :) Happy GUSing all! Thomas. Ultrasound Internet Archive Services Admin. ------------------------------ Date: Mon, 10 Apr 1995 13:13:26 +0200 (MET DST) From: Peter Feldbaumer Subject: VFW1.1e Hi Gussers! I'm perfectly knowing that this is not a VFW-digest, but still there seem to be a lot of people who need it. So here is my information about VFW1.1e. First, if you want to know what files there are on ftp.microsoft.com, download the index.txt in /SoftLib! Second, if you do so, you will notice that vfw1.1e is called wv1160.exe (I don't know why?), then third, do download that and be happy with it! Have a nice easter-weekend, Peter # Peter Feldbaumer alias field@sbox.tu-graz.ac.at # ------------------------------ Date: Mon, 10 Apr 1995 10:14:03 +0200 (DFT) From: dorn@rzaix340.rz.uni-leipzig.de (Michael Dorn Wiwi (bis SS97)) Subject: WfW 3.11 Drivers - pretty unstable To all my fellow Gussers: Am I the only one having probs with the windows drivers for my GUS (1MB)? E.g. in KQ 7 digital voices break down during normal gameplay while background midi keeps on playing but as you know KQ w/o voices isnt that much fun. The same prob occurs when using mod4win. Everything works fine until music breaks down and Im getting all kinds of patches in memory randomly through my speakers. Everything else works fine on my 486/80 8MB machine (Descent, 7th Guest,...) Anyone knowing a solution? Btw: Is >11th Hour< already availible? Thanxs in advance Michael dorn@139.18.11.92 @rzaix340.rz.uni-leipzig.de ------------------------------ Date: Sun, 9 Apr 1995 14:53:08 -0400 From: GARLAK ANETA Subject: Re: Windows 95 and Heretic (Doom) etc. Recently, we have seen many negative messages concerning the future of the regular Gus. I think that many good points were made, but I couldn't believe that Windows 95 doesn't work with the 3.1 Gus drivers. I had to see it for myself and installed Win 95 Final Realease Beta today. The installation inherits all of the 3.1 settings (even the Gus drivers) and works flawlesly. Even the Win 95 native mixer works on the Gus. I also couldn't believe that Heretic and Doom is slower with the Gus. I installed the registered and unregistered versions and compared the difference with the sound installed and without. I honestly couldn't see any difference in speed in the games and logically conclude that installing SB drivers speeds up a game! (ya right! :) ) The effects are raspy and shitty with Heretic though...... I have an overclocked DxII66 and always play in the largest window without the status bar. So I guess I should see a difference in speed? No? I'm not saying that others don't have slowdowns in some games when using the Gus. I think it all depends on your hardware and software installed. I myself don't see any speed difference in Heretic and Doom. Hmmm. nuff said. Greg ------------------------------ End of GUS Daily Digest V21 #10 ******************************* To post to tomorrow's digest: To (un)subscribe or get help: To contact a human (last resort): FTP Sites Archive Directories --------- ------------------- Main N.American Site: archive.orst.edu pub/packages/gravis wuarchive.wustl.edu systems/ibmpc/ultrasound freedom.nmsu.edu pub/ultrasound Main Asian Site: nctuccca.edu.tw PC/ultrasound Main European Site: src.doc.ic.ac.uk packages/ultrasound Main Australian Site: ftp.mpx.com.au /ultrasound/general /ultrasound/submit South African Site: ftp.sun.ac.za /pub/packages/ultrasound Submissions: archive.epas.utoronto.ca pub/pc/ultrasound/submit Newly Validated Files: archive.epas.utoronto.ca pub/pc/ultrasound Mirrors: garbo.uwasa.fi mirror/ultrasound ftp.st.nepean.uws.edu.au pc/ultrasound ftp.luth.se pub/msdos/ultrasound Gopher Sites Menu directory ------------ -------------- Main Site: src.doc.ic.ac.uk packages/ultrasound WWW Pages --------- Main Site: http://www.xmission.com/~grue/gus.html Main European Site: http://src.doc.ic.ac.uk/packages/ultrasound/ Main Australian Site: http://ftp.mpx.com.au/archive/ultrasound/general/ http://ftp.mpx.com.au/archive/ultrasound/submit/ http://ftp.mpx.com.au/gravis.html Mirrors: http://www.st.nepean.uws.edu.au/pub/pc/ultrasound/ GUS digest: http://gpu.srv.ualberta.ca/~itam/digest.html MailServer For Archive Access: Email to Email to New Submit Files Mailing List: Email to with content "subscribe epas-list " Hints: - Get the FAQ from the FTP sites or the request server. - Mail to for info about other GUS related mailing lists (programmers, musicians, etc.).